Two favorite games of mine, Assassin's Creed and Batman: Arkham City, are all about physics, whether readers are giving me displacements that run me into walls instead of leading me through my maps or I'm diving to the ground then pulling back up in order tocatch wind, distance, and acceleration. I have to find a way to shoot a poison dart at an angle where I won't be noticed, position myself just right to take criminals down in a sneak attack. Batman especially takes the cake when a sniper is
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