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About this blog

I'll be analyzing video games, trying to apply real-world physics to them, and seeing how accurate or inaccurate they are.

Note: May not always be video games

Entries in this blog

Holograms

This post will delve less into video games and more into science fiction. Holograms are often shown in sci-fi movies and tv to show futuristic technology. Holograms are usually depicted as images created purely by light. Currently, we have digital projectors, able to display a color image on a flat surface. However, most holograms in pop culture have a 3d image. This would be difficult to accomplish realistically, since in order to create a 3 dimensional image, the light would need something to

OcktoByte

OcktoByte

Graphics Cards

While this topic isn't directly associated with video games, graphics cards do have some physics related to them. A gpu (graphics processing unit) is a component of a computer that, as you may guess, is what allows images to be displayed. A gpu can be integrated into the cpu (central processing unit), or as part of a graphics card, something that can be added into a desktop computer if the motherboard supports it. One company that designs gpus, NVIDIA, names most of their gpu microarchitectures

OcktoByte

OcktoByte

About Me

Hi! So, I'm a Physics-C student, I'll just be going by OcktoByte. I like working with computers, and playing games. Eventually, I'd like to go to college for Computer Science. I'm taking Physics because I enjoyed AP-Physics last year, and the other options didn't really appeal to me. I hope that I'll be able to learn and become more comfortable with more difficult physics, and I'm excited to see how what we learn can be applied. So far, I feel most anxious about the difficulty of the c

OcktoByte

OcktoByte

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