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The Physics of "Sweat"

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Many people may be familiar with FIFA (Fédération Internationale de Football) and possibly the FIFA video game put out by EA Sports also. To the average person, the video game FIFA may seem dumb or boring, however, as an avid FIFA player myself, i experience a very exciting roller coaster of emotions when i play. There are many techniques to play FIFA that will all lead to success; but the technique that is the most effective and efficient is called "Sweat". The goal (pun completely intended) of this technique is to cross the ball from the sideline and head it in to score a goal, however it is more complex than that. First off, the user must find a suitable player to run down the sideline with. The only attribute that this player must possess is pace. There are two components pf pace: acceleration and speed. The acceleration, as we all know, is the rate at which an object gains speed. If the player of choice has a greater acceleration than the opponents player, your player will be able to cover the same amount of ground in a shorter time which will allow your player to create a gap between him and the opponent. Speed is also very important in order to maintain the gap created and not be easily caught by the opponent; these two attributes combined prepare for the second step: the cross. There is a lot that goes into the perfect cross. First the player must rotate their hips with a very high angular speed in order to send the ball in the correct direction. Second, the player must kick the ball with the right force and at the right angle to place it just in-front of the player that is aiming to head the ball to score a goal. Finally, arguably the most important step to the process of "Sweat" is the header. The model header is 6'3" or greater in hight and VERY strong. This makes it easy for them to head the ball because they do not need to jump as high to reach the ball at the maximum height possible. Also, the player heading the ball must mentally time the header in order to redirect the ball a full 90 degrees to get it on target. This requires a very fast turn of the head, similar the the rotation of the hips on the cross, with a very high angular speed. After the header happens, the goalie will have no time to react and the the ball will go in the goal without a doubt.

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Love the incorporation of sports and video games with physics.  Just out of curiosity, is SWEAT an acronym for something?  :mp3:

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