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The Physics of FIFA



In the popular soccer video game, FIFA, there are many important aspects of physics that are put into the game engine in order to create the most realistic experience possible. One example that has recently been implemented is the field being effected by the weather, which in turn effects the behavior of the ball. For example, when the weather is normal, the ball will roll at a normal speed along the field. However, when the weather is rainy the ball will roll especially fast due to the now lower coefficient of friction between the ball and the surface due to the watery and muddy grass. Another example of physics in FIFA is when you shoot, you can hold the right bumper to put curve on your shot. This curve makes it harder for the goalie to judge the path of the ball, since it is now curved sideways instead of being straight. This curve can be explained by the Magnus Effect, which states that a spinning ball will curve away from its principal flight path. This phenomenon can be seen best in this video where a spinning basketball is dropped from a large height:




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