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Physics in FIFA


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FIFA is a videogame that is meant to be a simulation of a real game of soccer. At EA sports, there goal is to make the game as realistic as possible. They make a new game annualy and attempt to improve the game each year. This year, EA sports has made a new ball physics engine. Their goal is to use real physics to make shooting as realistic as possible. This allows the player to take different types of shots like a curling shot or dipping shot.

This new physics engine uses the accelaration of gravity (9.81 m/s^2) to correctly make the ball drop when taking a shot. It also factors in weather conditions like rain and wind that can also effect the balls movement.

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These new ball physics will allow EA sports to create a more realistic soccer simulation.

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FizziksGuy

Posted

I wonder how you could confirm / compare what you see in the game to what actually happens?

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