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KSP - Dyrleo Enterprises

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Team Name: Dyrleo Enterprises

Members: Josh Dyrland, Olivia Puleo

 

Starting Funds: $100,000

 

Notes: Financed by interworld track superstar Dyrland, Dyrleo Enterprises is Dyrland’s attempt to “give back” to the planet that has given him so much, and if he just happens to make a financial killing in the process, who is he to blame?  Immediately following the signing of Dyrleo’s papers of incorporation, Dyrland hired his old high school classmate, Olivia Puleo, to head the firm’s day-to-day operations.  Puleo’s penchant for getting the job done, regardless of details such as legality and financial legitimacy, made her a perfect candidate to leave Earth and relocate on Kerbin, where even the word “extradition” is so hard to pronounce the Kerbal society avoids the concept altogether.

 

Due to the influx of off-world investment and potentially “shady” directors, Dyrleo Enterprises is required to pay a 10% foreign enterprise tax on all purchases (all vehicle costs go up by 10% from list price), and any fines or penalties have a hefty 50% foreign processing surcharge.

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Fun fact: the Kerbals believe that they can pass as humans because in Invader Zim the titular character's "human" disguise looks an awful lot like a Kerbal and no one seems to question it. They aim to eventually reach Earth and try to hide themselves in the general population. Intelligent creatures they are not.

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Team Name: Dyrleo Enterprises

Available Funds: $100,000

Vehicle Name: 10k

Vehicle Parts List and Cost: Probodobodyne OKTO2, Rockomax "Mainsail" Liquid Engine, Rockomax X200-16 Fuel Tank, Rockomax X200-8 Fuel Tank, Rockomax Brand Adapter, 2xTT18-A Launch Stability Enhancer,  2xStandard Canard, Mk16 Parachute, NCS Adapter -- total cost of $10,067.20 with our 10% added taxes due to my shady deals (whoops)

Design Goals: Go up to 10 kilometers and return safely

Launch Goal: Still get up to 10k and return

Pilot Plan: Straight up

Illustrations: None

 

Note: Before the successful launch, we had two failed but recovered launches without the second fuel tank that cost $9,407.20 each but due to our recoveries we only had to pay $9,407.20 for those failures

 

Launch Time: Very short

Team Members Present: Olivia Puleo & Josh Dyrland

Play-by-Play: Engines throttled, activated, and supports removed -- BLASTOFF! SAS is activated, and we sit back and wait while the rocket goes straight up. Fuel doesn't run out until we are nearly at 20 kilometers off the surface; we could have cut the engines sooner but we decided to see just how high it would go. Rocket allowed to drop back into the atmosphere, parachute deployed high up but doesn't burn since we didn't exit the atmosphere to begin with. Ship lands, success!

Photographs: Design photo and accomplishment attached

Time-of-Flight: Short

Summary: The hardest part of this was that neither my partner nor I had any experience whatsoever playing KSP. In fact, our first failure had to do with us not knowing how to correctly stage and launch a rocket, and it crashed without ever leaving the ground. However, once we figured this out, this flight was extremely simple and straightforward. Go up, reach our goal, go back down, land, recover.

Opportunities / Learnings: The team learned how to successfully build and launch a rocket! Woo.

Strategies / Project Timeline: Next step: stick a Kerbal on this and get him back safely. Shouldn't be too much of an issue.

Milestone Awards Presented: Second team to reach unmanned launch to 10k - expecting the $5,000 reward

Available Funds: Taking into account the recoveries of each flight and the award granted for our PSA, we have $87,894.20 remaining

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Team Name: Dyrleo Enterprises

Available Funds: $87,894.20

Vehicle Name: manned10k

Vehicle Parts List and Cost: Mk1 Cockpit, Rockomax "Mainsail" Liquid Engine, Rockomax X200-16 Fuel Tank, Rockomax X200-8 Fuel Tank, Rockomax Brand Adapter, 2xTT18-A Launch Stability Enhancer,  2xStandard Canard, TR-18A Stack Decoupler, 2xMk2-R Radial-Mount Parachute -- cost of $13,420 including tax

Design Goals: The vehicle is designed to reach 10 kilometers up and re-enter safely -- this time including a cockpit. It was fairly simple and time saving to use our rocket for the unmanned flight and attach a cockpit to it.

Launch Goal: The goal is to reach 10k and come back down safely without any crispy kerbal bits left floating around.

Pilot Plan: The plan is not much more complicated than the previous one. Go straight up, this time decoupling the engine and fuel tanks once they empty so as to not have to drag extra weight. At this point, still a fairly simple plan.

Illustrations: None

 

Launch Report

Launch Time: About two minutes

Team Members Present: Josh Dyrland & Olivia Puleo

Play-by-Play: Throttle, engine started, stability enhancers released... we have liftoff! Jebediah looks rather excited to be off the ground. I hope he stays this excited and we don't blow him to bits with some parachute failure or something. Going straight up, SAS doing a good job, Josh doesn't need to do much piloting. Fuel running out, so decoupling the tanks and engine, leaving the pod and radial parachutes. Reached nearly 20k in height, started falling back down. Parachutes deployed successfully, cockpit landed safely. Jebediah lives!

Photographs: Attached

Time-of-Flight: Short

Summary: We easily reached a 10k manned flight. Since we had a relatively safe design, only changing the previous unmanned one by replacing the remote control unit with a cockpit and switching the type of parachute, it was fairly straightforward.

Opportunities / Learnings: Manned and unmanned at this stage doesn't seem to be much different. Low altitude achievements don't seem to be too hard.

Strategies / Project Timeline: We are going to try a manned flight to 50k (and at the time I am writing this we attempted twice and failed both times despite the exact same design working in a free period??) We may skip the 50k at this point and go straight for orbit.

Milestone Awards Presented: As the third team to reach to manned 10k milestone, we are going for the $5,000 reward

Available Funds: Assuming we get the reward from the last post, we should have $86,184.20 remaining. If for some reason we do not receive that, we will have $81,184.20.

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Great reports and screenshots.  Awards presented for 2nd team to unmanned 10K launch ($5,000) and third team for manned launch to 10K ($5,000) for a total award of $10,000.

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Team Name: Dyrleo Enterprises

Available Funds: $86,184.20

Vehicle Name: 50k take two

Vehicle Parts List and Cost: TT18-A Launch Stability Enhancer (4x200), Rockomax Mainsail Liquid Engine (850), Rockomax X200-32 Fuel Tank (2x6600), Rockomax BACC Solid Fuel Booster (4x800), standard canard (4x500), aerodynamic nosecone (4x680), Rockomax adapter (50), struts (4x250), TR18-D stack separator (600), FL-T400 Fuel Tank (850), Rockomax Mark 55 Radial Mount Liquid Engine (4x850), TT-38K Radial Decoupler (4x600), command pod mk1 (600), parachute (422), radial parachute (2x700)

+10% tax

= $35081.20

Design Goals: Produce a stable manned orbit or Kerbin.

Launch Goal: Learn through experience how to put a rocket in orbit about Kerbin

Pilot Plan: The pilot will keep the rocket traveling straight up and then turn and burn sideways once a certain and unknown altitude is reached

Illustrations:

 

 

 

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Launch Time: a few minutes

Team Members Present: Olivia and Josh

Play-by-Play: The solid boosters fire and the rocket lifts off, navigation aided by SAS. The boosters loose fuel around 10km and they are decoupled and the main engine fires. The rocket soars well past 50km and main engine runs out of fuel, third stage separates and radial engines fire while Josh attempts to burn sideways to achieve orbit but he waited too long to fly sideways and to boot runs out of fuel very fast. The team makes a split second decision to EVA Jebediah before the rocket lands back on Kerbal. after a brief EVE Jebediah returns to the cockpit and straps in for a rough landing. The capsule catches fire during reentry but does not burn up and the parachutes deploy successfully for a safe landing in the ocean.

Photographs: see bottom

Time-of-Flight: will edit later but not very long

Summary: We did not meet to goal of manned orbit but we did do a successful EVA and a manned launch to at least 274km, well past 50km. If only one challenge is allowed to be met per post then we would like to claim the first documented EVA.

Opportunities / Learnings: we need more fuel for the third stage "orbiter" capsule and must start angling the rochet much sooner. Also, use fuel or the main engine more slowly

Strategies / Project Timeline: We will modify our craft to achieve and manned orbit or maybe an unmanned satellite, as well as research orbital mechanics in the game in order to achieve orbit more efficiently.

Milestone Awards Presented: First EVA for $60000, third place manned launch to 50km (?) for $7500

Available Funds: we recovered the craft and received half the cost back, bringing the cost of the rocket to $17540.60 our balance to $68643.6. Assuming that we receive both awards we will have $136143.6

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Prize awarded for first EVA of $60,000.  May I recommend in your pre-flight planning that you do a bit of research on how/when to burn in order to achieve a stable orbit... you will be MUCH more efficient with your fuel and MUCH more successful by planning those items out in advance.  A pilot plan of "keep the rocket traveling straight up and then turn and burn sideways once a certain and unknown altitude is reached" just isn't going to make you competitive.  There are tons of resources to help you, just a few of which are listed at the bottom of our Kerbal Space Program Challenge web page.  Good luck!

:geek:

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A quick note for Dyrleo's funds that our current amount is $133,643.60, not what was previously stated -- the second $5k award was not taken into account and we did not receive the 7.5k because we are not allowed two awards for one mission, so 2.5k was subtracted off the previous amount thought.

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Pre-Launch Design Release

 

Team Name: Dyrleo Enterprises.

Available Funds: $133,643.60

Vehicle Name: "satelite" yes spelled wrong

Vehicle Parts List and Cost: Stayputnik Mk. 1, Rockomax "Mainsail" Liquid Engine, 8xRockomax BACC Solid Fuel Booster, 4xROUND-8 Toroidal Fuel Tank, Rockomax Jumbo-64 Fuel Tank, 2xStratus-V Roundified Monopropellant Tank, 4xRV-105 RCS Thruster Block, 8xHydraulic Detachment Manifold, Rockomax Brand Decoupler, Cubic Octagonal Strut, Rockomax Brand Adapter 02, 2xSP-W 2x3 Photovoltaic Panels, 3xZ-1k Rechargeable Battery Bank, 2xCommunotron 16, 2xCommunotron 88-88, LV-N Atomic Rocket Motor -- total cost of $32,750, or $36,025 after our taxes

Design Goals: A satellite attached to a rocket that is designed to orbit Kerbin

Launch Goal: Have a working satellite orbiting Kerbin

Pilot Plan: Burn straight up until we're out of the lower atmosphere. Start tipping diagonally a bit until apoapsis is above 65-70km above surface. Drift up, doing thrust vectoring majyckks, and throttle parallel to the planet until we achieve stable orbit. whee.

Illustrations: pictures attached

Launch Report and Debrief
 

Launch Time: Not too long

Team Members Present: Josh Dyrland

Play-by-Play: I wasn't there at the time, but this is how I imagine it going. Josh is ready to launch our epic rocket. Throttle up, realize the first stage is just boosters, ignore that. BOOST AWAY; WE HAVE LIFTOFF. A crowd gathers to watch this magnificent feat. Big & Low Shmig & low, we have a satellite on the way. There are no deaths to worry about as this is an unmanned flight. A hush falls over the growing crowd as Josh does a magnificently unprecidented thing - going up then turning to make an orbit! Boosters long gone and the mainsail running out of fuel, he jettisons it, leaving the atomic engine. ATOMS POWER THIS. ATOMS. Communatrons extended, photo panels extended... ta-dah, a satellite!

Photographs: attached

Time-of-Flight: Fairly short since we're still close to KErbin

Summary: WE REACHED STABLE ORBIT FOR THE FIRST TIME. Well, to be fair, Josh reached it, not me. He's the better pilot. Space that is outside of Kerbin, here we come!

Opportunities / Learnings: Orbit is much harder than originally realized. Don't underestimate gravity.

Strategies / Project Timeline: Time to try to go to the moon!

Milestone Awards Presented: Aiming for

  • First working satellite placed in stable orbit - $80,000

Available Funds: Currently at $97,618.60. If we receive the award our funds will nearly double to $177,618.60

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Time for a fun mini-post!

 

This past Friday my partner was out, and the student teacher guy who sometimes comes in to help (whose name I am currently forgetting because I am horrible with that) said I should have fun playing with planes around Kerbin for the period.

 

While my goal was to try to get to the north pole and photograph it, that was cut short by the fact I accidentally flew my plane out of the middle atmosphere and completely lost control of it, causing it to fly too high over the north pole and immediately crash once it came into responding range. Whoops. Don't trust me as a pilot -- you can leave that to Bobby

 

Nevertheless, I took some fun sunrise screenshots with a seemingly burning plane (that was not burning at all and just looked awesome like that once I entered the middle atmosphere) as well as one with Mun.

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I forgot to mention in the previous post that this is how poor Jebediah met his end, but he went out with a BANG just as he would have liked it. I mean look how excited he is in those screenshots. This was clearly the highlight of his life anyways. Okay, he looks pretty terrified when the plane is "on fire", but he looks overjoyed right as he's about to crash into the north pole, so that's something.

 

Also the stock plane I used to fly around in was the Ravenspear Mk1, which, by the way, is a pain to fly. The SAS does nothing, and you have to constantly nudge the pitch or else it'll fall straight down. The accidental barrel rolls are fun though.

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