Jump to content
Sign in to follow this  
  • entries
  • comments
  • views

Real Time Physics---- Madden

Sign in to follow this  


In the past few years, Madden NFL video games have adopted real time physics, an extremely complicated technology that allows the players in the game to react according the actual physics. In previous Maddens, a spin move would result in one of four tackles, and there were only about 10 different types of tackles, making the end of plays appear too staged. However, real time physics enables the characters in the video game to react to a force from an opposing player as they would in real life, causing an infinite number of tackles. For example, if a linebacker hits the running back with the "hit stick", the running back may fall down immediately, stumble for a few steps before falling, or even regain balance and keep running.  Real time physics is also used for fluency in movements as making a catch no longer seems robotic. 

While Madden may be incorporating real time physics into their game play, I've started to think that the NFL enjoys testing the limits of physics with crazy coincidences and plays. 

For example, the front flip touchdown seen below, is a classic example of angular momentum along with torque. The player was relatively stretched out with the intent on diving into the endzone, but the defender hit his feet. Even though the force was not great, the long distance of the lever arm to his center of mass created a high torque, causing the runner to tuck their body in, now realizing that they are going to complete the revolution. And all of this happened in a few seconds.


Sign in to follow this  


Recommended Comments

There are no comments to display.

Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Terms of Use

The pages of APlusPhysics.com, Physics in Action podcasts, and other online media at this site are made available as a service to physics students, instructors, and others. Their use is encouraged and is free of charge. Teachers who wish to use materials either in a classroom demonstration format or as part of an interactive activity/lesson are granted permission (and encouraged) to do so. Linking to information on this site is allowed and encouraged, but content from APlusPhysics may not be made available elsewhere on the Internet without the author's written permission.

Copyright Notice

APlusPhysics.com, Silly Beagle Productions and Physics In Action materials are copyright protected and the author restricts their use to online usage through a live internet connection. Any downloading of files to other storage devices (hard drives, web servers, school servers, CDs, etc.) with the exception of Physics In Action podcast episodes is prohibited. The use of images, text and animations in other projects (including non-profit endeavors) is also prohibited. Requests for permission to use such material on other projects may be submitted in writing to info@aplusphysics.com. Licensing of the content of APlusPhysics.com for other uses may be considered in the future.

  • Create New...