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OcktoByte

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Blog Entries posted by OcktoByte

  1. OcktoByte
    Mario Kart 8 introduced a "zero gravity" feature where, in certain parts of tracks could be driven on upside down and sideways. This addition to the series is interesting though, as it isn't explained how this would function. The carts levitate above the track while in "zero gravity" mode, yet don't fall away from the stage. Also, while in this mode, you still have the ability to accelerate and decelerate. This should be impossible without some kind of force coming from the cart. Sure, there are some kind of thrusters, but these only visibly activate after using a speed item. Additionally, tracks at an angle to the force of gravity would have carts moving towards the force of gravity.
  2. OcktoByte
    Metroid is a game known for its power ups. One of the lesser known ones from Metroid 2 for the Gameboy was the Spider Ball. This allows Samus, when curled up into a ball using her morph ball ability, to stick to walls and ceilings. Assuming that SR-388, the planet Metroid 2 takes place on, has gravity identical to ours, this power up would allow Samus to hold herself to walls with a force of over 882 newtons considering that the manual for Super Metroid lists her weight as 90 kilograms without her Power Suit.
  3. OcktoByte
    The wall jump is a common term for the ability of a video game character to kick off of a wall to gain a bit of height. This technique is most common to platforming games, but can have its place in other genres. Usually, the character will jump between two parallel walls, but it is possible in some games to do a wall jump at a 90 degree corner. The most interesting thing about this is that it is technically possible. The trick relies on applying force on the wall and using momentum in order to push yourself up. Video game wall jumps are a bit less demanding on momentum, but nearly always show the character pushing off against a wall. It's interesting to see something some consider only possible in games done similarly in real life!
     
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