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pegkowalski

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pegkowalski last won the day on January 8 2015

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About pegkowalski

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  1. Launch Time: 6/9/2015 8:37am Team Members Present: Justin Gallagher Play-by-Play: Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. It's mission was to land a rover on the Mun and take photos. As it landed it took photos of an unknown arch, and a memorial to Neil Kermanstrong Photographs: Summary: Launch! Rocket thrusts up and travels up to Mun. Lands. Takes pics. Opportunities / Learnings: There are cool stuff on planets Strategies / Project Timeline: Who knows maybe a Manned lander or something, that is up to the great and Powerful Boss Margaret, the goddess of being a cool D00d. Milestone Awards Presented: Taking a picture of the Neil Armstrong Memorial (Apollo 11 landing site) - $100,000 Picture of Mun Arch - $225,000 Available Funds: $ 2,159,016 ($2,484,016 after Milestone)
  2. Team Name: Kowagher LLP Available Funds: $2,200,486 Vehicle Name: Rover MK I Vehicle Parts List and Cost: Remote Guidance Unit Fuel Tank Solar Panels Decoupler Av-R8 wing Monopropellant Small Fuel RCS thruster Block Twin-Boar Engine Large Solid Fuel Boosters Wheels 4x4 Plate Battery Packs External Command Seat Illuminators Communitron 16 Landing Gear Total Cost: 41470 Design Goals:Discover cool things on Mun Launch Goal: Successfully land a rover on the Mun Pilot Plan: Lift off when moon is almost overhead of KSC. Launch and aim for interception with Mun, get into orbit around Mun, land, detach rover. Find Arch on mun!
  3. Launch Time: 6/5/2015 8:357am Team Members Present: Justin Gallagher, Margaret Kowalski Play-by-Play: Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. It was on a mission to save the kerbals stranded on the Mun for the past seven years. It burned to the Mun and crashlanded, losing only a landing gear. The standed kerbals then used the rover on the Mun to get themselves to the rocket. Then boarded and Lifted off back to Kerbin. Returning from the Mun, safely. Photographs: Summary: Launch! Rocket thrusts up and travels up to Mun. Lands. Saves kerbals, yayayada, done. Opportunities / Learnings: Those darn kerbals finally were saved, Strategies / Project Timeline: Who knows maybe a Manned lander or something, that is up to the great and Powerful Boss Margaret, the goddess of being a cool D00d. Milestone Awards Presented: Landing on Mun (+ safe return) - $250,000 Available Funds: $ 1,950,486 ($2,200,486 after Milestone)
  4. Team Name: Kowagher LLP Available Funds: $2,027,862 Vehicle Name: The Munster Mash Vehicle Parts List and Cost: Mk3 Command Pod Remote Control Unit Mk25 Parachute Fuel Tank(2) Big Solar Panels Decoupler Mainsail Engine Fuel Tank (Bigger) Av-R8 wing Monopropellant Small Fuel Poodle Engine Twin-Boar Engine (4) Launch Stabilitiy Enhancer RCS Thruster Block Landing Gear Total Cost: 77,376 Design Goals: Land on Mun, save kerbals, and safely return Launch Goal: "..." Pilot Plan: Standard gravity turn into orbit, enter a prograde orbit, then stabilize said orbit, burn towards Mun, achieved orbit, destabilize orbit, land, save kerbals, and return
  5. Launch Time: 6/2/2015 8:35am Team Members Present: Justin Gallagher, Margaret Kowalski Play-by-Play: Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. It rose higher and higer, like a guy on drugs. It got into a kerbin orbit. Then blasted off into a trajectory to Eeloo. After 3 years of phun. It finally reached Eeloo. It burned retrograde and was able to maintain orbit around Eeloo. Then after a Day, it blasted off into a crash landing with kerbin, in like 2 years. As it entered kerbins atmosphere, it used an amazing technique called air braking, where it let the drag forces of air resistance to slow it down better than its own engine could. It eventually made touchdown. Photographs: Summary: Launch! Rocket thrusts up and travels up to maintain orbit around Kerbin. Then burns to escape Kerbin and head to Eeloo, then burn to get orbit with Eeloo. Lastly, burns to crash into kerbin. Opportunities / Learnings: We learned to help manage our fuel supplies, and that Eeloo is a bitch to get to. Strategies / Project Timeline: Who knows maybe a Manned lander or something, that is up to the great and Powerful Boss Margaret, the goddess of being a cool D00d. Milestone Awards Presented: Orbiting Eeloo (+ safe return) - $800,000 Available Funds: $ 1,227,862 ($2,027,862 after Milestone)
  6. Justin -- The wave thing is mad cool. I like to imagine a surfer infinitely surfing on a wave rocking based on planetary motion. I also feel like I have to use that analogy to calm my fears of how horrifying the whole concept actually is... Jake -- Same thing with the relativity concept, the live feed vs. video tape description was a perfect way to describe the concept. But it's scary! To calm my fears about this: I like to think of Skyping someone on the planet Miller. You'd think it was just taking forever to buffer. But it's actually just the fact that your partner is so close to a black hole that gravity is messing with how slow they are moving relative to ourselves. So no worries.
  7. Something (shorter) that I learned from the planetarium was about wormholes. I'd like to connect this to time travel. Where, in Interstellar, Dr. Cooper observed a form of time travel through the mysterious beings and the 5th dimension. He was able to interact with Murph through time travel only to be described beyond science. But is time travel actually possible? In theory, if one were to have some sort of a way of CONNECTING the singularities of two wormholes at their ends, one could plausibly enter one, and exit another in a different time. This would absolutely work, if it were possible, because think, you would be traveling over one warp in space time to meet another and travel over it BACKWARDS. Depending on the space along the wormhole, the time jump would differ. So we wouldn't have control of how much time we would travel across or back, but it's a cool idea to legitimately consider. Just a thought for your next science fair project. Or in case you're bored or something.
  8. So I like going to the planetarium a lot, and last year I went quite a few times to watch and re-watch a presentation on black holes. Watching Interstellar for the first time in class then, I had already some preconceived notions on understanding the idea of black holes and the science/physics behind them. Basically, the second I understood that Cooper and his fellow astronauts planned to enter the black holes to travel across the universe, I was concerned and confused. According to the Strasenburgh Planetarium of Rochester, New York: that isn't really super possible. The website won't let me attach my diagram, so I'm going to paint you a mental picture. A 2D circle, with a dot in the center. Imagination, guys. Got it? Okay, so the circumference of said circle is the event horizon of a black hole and the dot at the center is the singularity. Upon first glance, we would say that this is a representation of, for lack of a better word, a "snapshot" of a black hole; a way to symbolize the space within it. But it's not that simple. Inside of a black hole, the positions of time and space SWITCH. Time becomes the variable and space is constant. This diagram represents a kaleidoscopic view of many different TIMES. A black hole cannot be explained in distance, width, length or any sort of SPACE. Distances in a black hole moreover correspond to different MOMENTS. Along with this: we know that time goes on, and on, and on and on and on, and therefore the singularity of a black hole is not a single point, but exceeds infinitely long. Ergo, as weird as it may sound, we can look at a sphere and see a sphere. We can look at a black hole and see a sphere. INSIDE of a sphere we have an area; a defined area. Inside of a black hole we have an INFINITE area. Therefore, infinitely large objects can be hidden within a black hole...if that makes sense. This corresponds again to the fact that time and space switch places. The diagram represents a simple black hole, an indefinite one: a Schwarzschild black hole. One that has always existed and will continue to exist. From the outside, we see a sphere/black hole suspended in time and assume a finite space within. But on the inside, the tables are turned. Time is finite. It starts at the horizon and ends completely and abruptly at the singularity. But direction (space) is now infinitely long. For this complex switch and turn of tables, it would be much harder to travel through a black hole as simply as Cooper and his scientists. From the planetarium I learned that if you were to cross the event horizon, the switch would occur gradually. And it would actually cause your body to stretch in an uncontrollable manner. You would not be able to control the space around you. But you would be able to control time. Right now I can lift my arm at any pace. And I can look at the clock, and have no effect. Those two "powers" are opposite after crossing the event horizon. Finally, from the outside of a black hole, time and space are as they usually are. So seeing someone cross and event horizon, nothing would seem different. I could wave at Bob inside of a black hole and he could look perfectly fine. When to him, time and space have switched spots, he is out of control and sees everything in continuously changing moments, without having any sense of space anymore. Of course, black holes are all sorts of levels of complex. And Interstellar represents one that obviously has an end and beginning that can be travelled though. But in reality, humanity cannot likely move through black holes and find successes in a mission or even survive.
  9. Team Name: Kowagher LLP Available Funds: 1,437,774 Vehicle Name: The Gassy Antelope Vehicle Parts List and Cost: MK 1 Cockpit Big Fuel Tanks Solar Panels Decoupler Av-R8 wing Monopropellant Fuel RCS thruster Block Rhino Engine Mainsail Engines Poodle Engine Radial Engines Atomic Engine Stability Enhancer Total Cost: 209,912 Design Goals: Orbit Eeloo and safely return Launch Goal: "..." Pilot Plan: Launch, enter orbit around Kerbin, exit orbit when Eeloo is at its closest to Kerbin, enter Eeloo's sphere of influence, burn retrograde to maintain an orbit and return safely.
  10. Launch Time: 5/29/2015 8:35am Team Members Present: Justin Gallagher, Margaret Kowalski Play-by-Play: Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. The Adam and EVE, an interplantetary space station was now on its way to become EVE's shiny new object. The rocket rose higher and higher, and eventually made an orbit around kerbin. Next it Set its course to escape kerbin, and increase its orbit velocity so that it could "catch up" to Eve. This was eqasy since at the time of ignition, Eve was at it's closest to Kerbin. After a 113 days, the traverlers finally entered Eve's Sphere of influence, and the burned Retrograde to finally maintain an orbit around Eve. Photographs: Summary: Launch! Rocket thrusts up and travels up to maintain orbit around Kerbin. Then burns to escape Kerbin and head to Eve, then burn to get orbit with Eve. Opportunities / Learnings: From this we learned that it is important to pick efficient Engines as the ones we picked where Big, Powerful, but guzzeled Fuel. Strategies / Project Timeline: Who knows maybe a Manned lander or something, that is up to the great and Powerful Boss Margaret. Milestone Awards Presented: First manned satellite in stable orbit around a planet other than Kerbin - $1,000,000 Available Funds: $ 437,774 ($1,437,774 after Milestone)
  11. Team Name: Kowagher LLP Available Funds: 586,622 Vehicle Name: The Adam & EVE MK I Vehicle Parts List and Cost: MK 3 Cockpit Big Fuel Tanks Solar Panels Decoupler Av-R8 wing Monopropellant Small Fuel RCS thruster Block Mammoth Engine Rhino Engines Battery Packs Communitron 16 Docking Ports Total Cost: 148,848 Design Goals: Orbit Eve, being a manned satellite Launch Goal: "..." Pilot Plan: Launch, enter orbit around Kerbin, exit orbit when Eve is at its closest to Kerbin, enter Eve's sphere of influence, burn retrograde to maintain an orbit.
  12. As the world now knows due to someone digging into the archives of Kowagher LLP, there was a failed mission to send a rover to the Mun. What happened was, when detaching the solid fuel boosters they smashed into the main engine causing it to rupture. This sent a chain reaction through the remaining fuel tanks, which completely exlploded the decoupler meaning the rocket went out of control, and eventually overheated to a tragic, fatal, finale.
  13. Launch Time: 5/278/2015 8:32 am Team Members Present: Justin Gallagher Play-by-Play: Wait for the Mun to be over head. Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. The computer knew its path. It would fly staright from the launch pad to the Mun. The path, a quick orbit around the Mun and then to land. It carried it's payload, a rover that will explore the munar surface. It enters the Muns sphere of influence. Slows down to maintain orbit. Then it waits till it can land on the light side of the mun. It slows down and creaps towards a landing. It lands at a speed of 8.3 m/s. Then the rover detaches and goes for a little sunday drive. Photographs: Summary: Launch! Rocket thrusts up and travels straight to mun. Maintans orbit around Mun. Lands. Rover Detach. Opportunities / Learnings: This allowed us to learn how careful landings have to be. Strategies / Project Timeline: Next might be a satillite around another planet. Milestone Awards Presented: Working Mun Rover functioning on Mun - $500,000 Available Funds: $ 86,622
  14. Team Name: Kowagher LLP Available Funds: 128092 Vehicle Name: Rover MK I Vehicle Parts List and Cost: Remote Guidance Unit Fuel Tank Solar Panels Decoupler Av-R8 wing Monopropellant Small Fuel RCS thruster Block Twin-Boar Engine Large Solid Fuel Boosters Wheels 4x4 Plate Battery Packs External Command Seat Illuminators Communitron 16 Landing Gear Total Cost: 41470 Design Goals: Land a rover on the Mun Launch Goal: Successfully land a rover on the Mun Pilot Plan: Lift off when moon is almost overhead of KSC. Launch and aim for interception with Mun, get into orbit around Mun, land, detach rover. DONE!
  15. Launch Time: 5/27/2015 9:15 am Team Members Present: Justin Gallagher, Margaret Kowalski Play-by-Play: Ignition! Launch! The rocket screamed to life as the vessel lifted of the ground. The computer knew its path. It very slowly creapt higher and higer with the R.A.P.I.E.R. engine, which was air breathing at the time. As it got to the edge of the atmosphere, it switched to closed cycle mode, and thrustet the rocket up to an alltitude of about 2,686.9 km, and then leveled off to make an orbit. At this altitude, it take 1009m/s to orbit, making it a Geostationary orbit due to kerbin's spin being the same. Photographs: Summary: Launch! Rocket thrusts up and achieves an altitude of 2,686 km. levels off to make orbit. Opportunities / Learnings: We are going to go above and beyond to attain the goal. Strategies / Project Timeline: Save the kerbals Milestone Awards Presented: First working satellite placed in stable orbit - $80,000 First working satellite placed in geosynchronous orbit - $100,000 Available Funds: $ 28,092
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