Search the Community
Showing results for tags 'parts'.
-
Name: Don't Drop Your Camera 5.0 Seconds After Liftoff Category: Kinematics Date Added: 22 May 2014 - 04:31 PM Submitter: Flipping Physics Short Description: None Provided An advanced free-fall acceleration problem involving 2 parts and 2 objects. Problem: You are wearing your rocket pack (total mass = 75 kg) that accelerates you upward at a constant 10.5 m/s^2. While preparing to take pictures of the beautiful view, you drop your camera 5.0 seconds after liftoff. 5.0 seconds after you drop the camera, (a) what is the camera's velocity and ( how far are you from the camera? Content Times: 0:17 Reading the problem 1:26 Understanding the problem using a picture 2:10 Listing every known variable 3:22 Which part do we start solving first? 3:47 What do we solve for in part 1? 4:46 That's a lot of subscripts, why? 5:24 Starting to solve the problem. Finding the final velocity for part 1. 6:32 Solving for the final velocity for part 2 for the camera 7:46 Why is the final velocity for part 2 for the camera positive? 9:10 Finding the displacement for part 2 for the camera 9:55 Finding the displacement for part 2 for you 10:42 Finding the distance between you and the camera at the very end 11:27 The Review Want Lecture Notes? Next Video: Introduction to Tip-to-Tail Vector Addition, Vectors and Scalars Previous Video: Dropping Dictionaries Doesn't Defy Gravity, Duh! View Video
-
Name: A Free-Fall Problem That You Must Split Into Two Parts Category: Kinematics Date Added: 22 May 2014 - 04:27 PM Submitter: Flipping Physics Short Description: None Provided This is a complicated free-fall problem where you have to identify that the velocity at the top of the path is zero in the y-direciton. Furthermore, you have to look at it from the perspective of the whole event and splitting the problem into two different parts. A classic free-fall acceleration example problem. Content Times: 0:45 Reading the problem 1:12 Translating the problem to physics 3:04 Starting with the whole event 4:36 Splitting the problem into two parts 6:06 Solving part 1: Going up 8:17 Finishing the problem 9:05 An alternate solution 9:38 The review View Video
-
- free-fall
- complicated
-
(and 7 more)
Tagged with:
-
Name: Average Velocity Example Problem with Three Velocities Category: Kinematics Date Added: 21 May 2014 - 08:45 AM Submitter: Flipping Physics Short Description: None Provided This example problem works through finding the average velocity when we have multiple parts to the givens. It involves splitting the given information into separate parts, finding the total displacement, the total time and then the total average velocity. Content Times: 0:23 Reading the Problem 0:56 Translating the problem to physics 1:47 Splitting the givens into three parts 3:58 A plea to slow down when solving problems 5:13 Putting the givens in to a table 5:53 Beginning to solve the problem 6:59 Solving for the individual displacements 8:39 Finding the total displacement 9:33 Finding the total average velocity 10:58 A incorrect way to solve for average velocity 12:20 Outtakes View Video
Terms of Use
The pages of APlusPhysics.com, Physics in Action podcasts, and other online media at this site are made available as a service to physics students, instructors, and others. Their use is encouraged and is free of charge. Teachers who wish to use materials either in a classroom demonstration format or as part of an interactive activity/lesson are granted permission (and encouraged) to do so. Linking to information on this site is allowed and encouraged, but content from APlusPhysics may not be made available elsewhere on the Internet without the author's written permission.
Copyright Notice
APlusPhysics.com, Silly Beagle Productions and Physics In Action materials are copyright protected and the author restricts their use to online usage through a live internet connection. Any downloading of files to other storage devices (hard drives, web servers, school servers, CDs, etc.) with the exception of Physics In Action podcast episodes is prohibited. The use of images, text and animations in other projects (including non-profit endeavors) is also prohibited. Requests for permission to use such material on other projects may be submitted in writing to info@aplusphysics.com. Licensing of the content of APlusPhysics.com for other uses may be considered in the future.